shader_decode: Update TLD4 reflecting #1862 changes

This commit is contained in:
ReinUsesLisp
2018-12-23 00:38:01 -03:00
parent 03e088a4f4
commit ec98e4d842
2 changed files with 52 additions and 52 deletions

View File

@ -691,6 +691,9 @@ private:
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);
Node GetTld4Code(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
bool depth_compare, bool is_array);
std::tuple<std::size_t, std::size_t> ValidateAndGetCoordinateElement(
Tegra::Shader::TextureType texture_type, bool depth_compare, bool is_array,
bool lod_bias_enabled, std::size_t max_coords, std::size_t max_inputs);