audio_core: ignore renderer wait when stream is paused

This commit is contained in:
Liam
2023-11-12 23:10:53 -05:00
parent 767c4b5a99
commit ecaa038b4d
4 changed files with 18 additions and 4 deletions

View File

@ -111,7 +111,7 @@ public:
if (device == 0 || paused) {
return;
}
paused = true;
SignalPause();
SDL_PauseAudioDevice(device, 1);
}