hid_core: Move hid to it's own subproject

This commit is contained in:
Narr the Reg
2024-01-04 20:37:43 -06:00
parent 92a331af76
commit ee847f8ff0
141 changed files with 479 additions and 436 deletions

View File

@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/hle/result.h"
#include "hid_core/resources/applet_resource.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core::HID {
class HIDCore;
} // namespace Core::HID
namespace Service::HID {
class ControllerBase {
public:
explicit ControllerBase(Core::HID::HIDCore& hid_core_);
virtual ~ControllerBase();
// Called when the controller is initialized
virtual void OnInit() = 0;
// When the controller is released
virtual void OnRelease() = 0;
// When the controller is requesting an update for the shared memory
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing) = 0;
// When the controller is requesting a motion update for the shared memory
virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing) {}
Result Activate();
Result Activate(u64 aruid);
void DeactivateController();
bool IsControllerActivated() const;
void SetAppletResource(std::shared_ptr<AppletResource> resource,
std::recursive_mutex* resource_mutex);
protected:
bool is_activated{false};
std::shared_ptr<AppletResource> applet_resource{nullptr};
std::recursive_mutex* shared_mutex{nullptr};
Core::HID::HIDCore& hid_core;
};
} // namespace Service::HID