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Fixed mipmap block autosizing algorithm
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@ -10,6 +10,12 @@
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namespace Tegra::Texture {
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// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
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// an small rect of (64/bytes_per_pixel)X8.
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inline std::size_t GetGOBSize() {
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return 512;
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}
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/**
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* Unswizzles a swizzled texture without changing its format.
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*/
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