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shader: Implement geometry shaders
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@ -10,6 +10,7 @@
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#include <boost/container/small_vector.hpp>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/program_header.h"
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#include "shader_recompiler/shader_info.h"
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#include "shader_recompiler/stage.h"
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@ -21,6 +22,9 @@ struct Program {
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Info info;
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Stage stage{};
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std::array<u32, 3> workgroup_size{};
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OutputTopology output_topology{};
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u32 output_vertices{};
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u32 invocations{};
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u32 local_memory_size{};
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u32 shared_memory_size{};
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};
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