mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-18 13:07:57 -05:00
kernel: fix debugger and process list lifetime
This commit is contained in:
@ -114,7 +114,7 @@ public:
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}
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Kernel::KThread* GetActiveThread() override {
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return state->active_thread;
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return state->active_thread.GetPointerUnsafe();
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}
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private:
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@ -147,11 +147,14 @@ private:
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std::scoped_lock lk{connection_lock};
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// Find the process we are going to debug.
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SetDebugProcess();
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// Ensure everything is stopped.
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PauseEmulation();
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// Set up the new frontend.
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frontend = std::make_unique<GDBStub>(*this, system);
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frontend = std::make_unique<GDBStub>(*this, system, debug_process.GetPointerUnsafe());
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// Set the new state. This will tear down any existing state.
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state = ConnectionState{
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@ -194,15 +197,20 @@ private:
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UpdateActiveThread();
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if (state->info.type == SignalType::Watchpoint) {
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frontend->Watchpoint(state->active_thread, *state->info.watchpoint);
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frontend->Watchpoint(std::addressof(*state->active_thread),
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*state->info.watchpoint);
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} else {
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frontend->Stopped(state->active_thread);
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frontend->Stopped(std::addressof(*state->active_thread));
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}
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break;
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case SignalType::ShuttingDown:
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frontend->ShuttingDown();
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// Release members.
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state->active_thread.Reset(nullptr);
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debug_process.Reset(nullptr);
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// Wait for emulation to shut down gracefully now.
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state->signal_pipe.close();
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state->client_socket.shutdown(boost::asio::socket_base::shutdown_both);
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@ -222,7 +230,7 @@ private:
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stopped = true;
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PauseEmulation();
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UpdateActiveThread();
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frontend->Stopped(state->active_thread);
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frontend->Stopped(state->active_thread.GetPointerUnsafe());
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break;
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}
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case DebuggerAction::Continue:
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@ -232,7 +240,7 @@ private:
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MarkResumed([&] {
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state->active_thread->SetStepState(Kernel::StepState::StepPending);
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state->active_thread->Resume(Kernel::SuspendType::Debug);
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ResumeEmulation(state->active_thread);
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ResumeEmulation(state->active_thread.GetPointerUnsafe());
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});
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break;
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case DebuggerAction::StepThreadLocked: {
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@ -255,6 +263,7 @@ private:
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}
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void PauseEmulation() {
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Kernel::KScopedLightLock ll{debug_process->GetListLock()};
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Kernel::KScopedSchedulerLock sl{system.Kernel()};
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// Put all threads to sleep on next scheduler round.
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@ -264,6 +273,9 @@ private:
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}
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void ResumeEmulation(Kernel::KThread* except = nullptr) {
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Kernel::KScopedLightLock ll{debug_process->GetListLock()};
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Kernel::KScopedSchedulerLock sl{system.Kernel()};
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// Wake up all threads.
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for (auto& thread : ThreadList()) {
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if (std::addressof(thread) == except) {
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@ -277,15 +289,16 @@ private:
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template <typename Callback>
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void MarkResumed(Callback&& cb) {
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Kernel::KScopedSchedulerLock sl{system.Kernel()};
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stopped = false;
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cb();
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}
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void UpdateActiveThread() {
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Kernel::KScopedLightLock ll{debug_process->GetListLock()};
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auto& threads{ThreadList()};
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for (auto& thread : threads) {
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if (std::addressof(thread) == state->active_thread) {
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if (std::addressof(thread) == state->active_thread.GetPointerUnsafe()) {
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// Thread is still alive, no need to update.
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return;
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}
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@ -293,12 +306,18 @@ private:
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state->active_thread = std::addressof(threads.front());
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}
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private:
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void SetDebugProcess() {
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debug_process = std::move(system.Kernel().GetProcessList().back());
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}
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Kernel::KProcess::ThreadList& ThreadList() {
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return system.ApplicationProcess()->GetThreadList();
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return debug_process->GetThreadList();
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}
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private:
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System& system;
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Kernel::KScopedAutoObject<Kernel::KProcess> debug_process;
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std::unique_ptr<DebuggerFrontend> frontend;
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boost::asio::io_context io_context;
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@ -310,7 +329,7 @@ private:
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boost::process::async_pipe signal_pipe;
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SignalInfo info;
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Kernel::KThread* active_thread;
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Kernel::KScopedAutoObject<Kernel::KThread> active_thread;
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std::array<u8, 4096> client_data;
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bool pipe_data;
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};
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