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DSP_DSP: Updated interrupt implementation
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@ -4,6 +4,7 @@
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#include "audio_core/audio_core.h"
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#include "audio_core/hle/dsp.h"
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#include "audio_core/hle/pipe.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/vm_manager.h"
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@ -17,10 +18,8 @@ static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
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static void AudioTickCallback(u64 /*userdata*/, int cycles_late) {
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if (DSP::HLE::Tick()) {
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// HACK: We're not signaling the interrups when they should be, but just firing them all off together.
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// It should be only (interrupt_id = 2, channel_id = 2) that's signalled here.
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// TODO(merry): Understand when the other interrupts are fired.
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DSP_DSP::SignalAllInterrupts();
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// TODO(merry): Signal all the other interrupts as appropriate.
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DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio);
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}
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// Reschedule recurrent event
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