9c67334031
Merge pull request #9253 from vonchenplus/attr_layer
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shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
60e0d4a177
shader: Implement miss attribute layer
2022-11-17 22:45:14 +08:00
a4472b5526
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
9a95c7fa14
video_core: Generate mipmap texture by drawing
2022-09-20 11:55:43 +08:00
b2a6dde438
video_code: support rectangle texture
2022-08-25 12:45:58 +08:00
f580946b0d
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
2022-07-29 06:12:39 +01:00
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
a45baa0e78
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
2022-04-01 11:17:54 -04:00
dd862dff66
Include <bit> header when std::count{r,l}_zero is used
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Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
574a2c4b77
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
3009d0bd7d
Address review comments
2022-03-17 14:48:18 -04:00
e228a40db8
shader_recompiler: Use functions for indirect const buffer accesses
2022-03-17 13:30:21 -04:00
a943600019
shader_recompiler: fix potential OOB access
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Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
6ebc972c2b
Remove spirv handle legacy related code
2021-12-18 14:08:50 +08:00
f32b2bcd20
shader_recompiler: Adjust emit_context includes
2021-12-05 18:11:19 -05:00
5286a7bc4c
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00