Commit Graph

28 Commits

Author SHA1 Message Date
9f34be5a61 emit_glsl_integer: Use negation work around 2021-12-29 19:03:50 -05:00
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
95761cc6a7 shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
8289eb108f opengl: Implement LOP.CC
Used by MH:Rise
2021-07-22 21:51:39 -04:00
27ca8a0e13 glsl: Better IAdd Overflow CC fix
This ensures the original operand values are not overwritten when being used in the overflow detection.
2021-07-22 21:51:39 -04:00
4397053d5c shader: Remove IAbs64 2021-07-22 21:51:39 -04:00
bc6e399ae3 glsl: Fix IADD CC 2021-07-22 21:51:39 -04:00
6eea88d614 glsl: Cleanup/Address feedback 2021-07-22 21:51:38 -04:00
7d89a82a48 glsl: Remove Signed Integer variables 2021-07-22 21:51:38 -04:00
85399e119d glsl: Reorganize backend code, remove unneeded [[maybe_unused]] 2021-07-22 21:51:37 -04:00
1269a0cf8b glsl: Rework variable allocator to allow for variable reuse 2021-07-22 21:51:37 -04:00
1542f31e79 glsl: minor cleanup 2021-07-22 21:51:36 -04:00
c9a25855bc shader_recompiler: GCC fixes 2021-07-22 21:51:36 -04:00
8ba814efb2 glsl: Better Storage access and wip warps 2021-07-22 21:51:36 -04:00
86d4a05cec glsl: Fix integer conversions, implement clamp CC 2021-07-22 21:51:36 -04:00
21797efa54 glsl: Implement IADD CC 2021-07-22 21:51:36 -04:00
f6bbc76336 glsl: WIP var forward declaration
to fix Loop control flow.
2021-07-22 21:51:36 -04:00
2a71333716 glsl: Fix bindings, add some CC ops 2021-07-22 21:51:36 -04:00
6674637853 glsl: remove unused headers 2021-07-22 21:51:36 -04:00
cdde730219 glsl: Add a more robust fp formatter 2021-07-22 21:51:36 -04:00
ef7bd53f18 glsl: Implement more Integer ops 2021-07-22 21:51:36 -04:00
266a3d60e3 glsl: Implement BF* 2021-07-22 21:51:36 -04:00
0f40b0e61c glsl: Implement a few Integer instructions 2021-07-22 21:51:36 -04:00
fb75d122a2 glsl: Use std::string_view for Emit function args. 2021-07-22 21:51:35 -04:00
115c162b9a glsl: Pass IR::Inst& to Emit functions 2021-07-22 21:51:35 -04:00
78f5eb90d7 glsl: INeg and IAdd negate tests 2021-07-22 21:51:35 -04:00
e221baccdd glsl: Reusable typed variables. IADD32 2021-07-22 21:51:35 -04:00
eaff1030de glsl: Initial backend 2021-07-22 21:51:35 -04:00