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INSANEMODE/yuzu
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mirror of https://github.com/yuzu-emu/yuzu.git synced 2025-06-13 06:37:57 -05:00
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19,214 Commits 2 Branches 0 Tags
bf2956d77ab0ad06c4b5505cc9906e51e5878274
Commit Graph

10 Commits

Author SHA1 Message Date
ReinUsesLisp
bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 2021-07-22 21:51:40 -04:00
ReinUsesLisp
2235a51b5d shader: Manually convert from array<u32> to bitset instead of using bit_cast 2021-07-22 21:51:40 -04:00
ReinUsesLisp
8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough 2021-07-22 21:51:39 -04:00
ReinUsesLisp
7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.

Implement passthrough geometry shaders using host's.
2021-07-22 21:51:39 -04:00
ReinUsesLisp
ecd6b4356b shader: Only verify shader when graphics debugging is enabled 2021-07-22 21:51:39 -04:00
ReinUsesLisp
fb166b5ff4 shader: Emulate 64-bit integers when not supported
Useful for mobile and Intel Xe devices.
2021-07-22 21:51:39 -04:00
ReinUsesLisp
1091995f8e shader: Simplify MergeDualVertexPrograms 2021-07-22 21:51:38 -04:00
ReinUsesLisp
374eeda1a3 shader: Properly manage attributes not written from previous stages 2021-07-22 21:51:38 -04:00
ReinUsesLisp
cbbca26d18 shader: Add support for native 16-bit floats 2021-07-22 21:51:38 -04:00
ReinUsesLisp
376aa94819 shader: Rename maxwell/program.h to translate_program.h 2021-07-22 21:51:38 -04:00
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