6dfcf2271b
citra-qt: Added license headers to files.
2015-01-04 09:36:57 -08:00
f5d38649c7
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
2014-11-19 09:03:07 +00:00
722ce22589
EmuWindow: Add support for specifying minimal client area sizes.
2014-11-18 13:09:01 +01:00
bd8f491e4c
Fixup EmuWindow interface and implementations thereof.
2014-11-18 13:09:01 +01:00
221a9b023d
Viewport scaling and display density independence
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The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window.
On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
2014-11-18 13:06:05 +01:00
d72708c1f5
Add override
keyword through the code.
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This was automated using `clang-modernize`.
2014-10-26 16:18:05 -02:00
e6594f9f53
Added configuration file system.
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Uses QSettings on citra-qt, and inih on citra-cli.
2014-10-07 15:09:37 -07:00
02fd19b2f6
Added support for multiple input device types for KeyMap and connected Qt.
2014-09-12 01:15:14 -07:00
1b1205cf73
Pass format to the QGLWidget and use atomic instead of mutex.
2014-08-25 03:42:52 +10:00
b044510fa9
Fix EmuThread loop by ensuring it exits properly.
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Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
a3a70e56ac
Fix the threading for GL Context in Qt5.
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Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
6096b289b7
Bootmanager: changed filename
to std::string
2014-08-14 23:59:31 -07:00
ff4fe52bf6
Temporarily "fix" citra_qt for Windows
2014-04-10 20:51:32 -04:00
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00