1
0
mirror of https://github.com/Paintball/BO2-GSC-Releases.git synced 2025-06-09 06:18:05 -05:00

Update README.md

This commit is contained in:
Cahz 2020-08-08 07:17:54 -07:00 committed by GitHub
parent 5f9484b7f2
commit 1165297c40
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -3,9 +3,10 @@ If you want to just run the mod, use the precompiled version of the files to sav
## DIRECTIONS ## DIRECTIONS
- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_ - Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_
- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_ - Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_
- Make sure to replace your _**zm_dedicated.cfg**_ file with the one for Z++
## UPDATES ## UPDATES
- _zm_powerups.gsc now holds all functions for custom powerups - _**_zm_powerups.gsc**_ now holds all functions for custom powerups
- _clientids.gsc now holds all other functions for Z++ - _**_clientids.gsc**_ now holds all other functions for Z++
- Fixed Zombie Blood - Fixed Zombie Blood
- Fixed Zombie Counter - Fixed Zombie Counter
- Optimized Code for Stability - Optimized Code for Stability