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Delete _zm_nightmode.gsc

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Nick // Cahz 2021-06-14 04:51:35 -07:00 committed by GitHub
parent e418f7bb3a
commit 2bd5951cd5
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#include common_scripts/utility;
#include maps/mp/zombies/_zm_utility;
init()
{
level thread night_mode();
}
night_mode()
{
for( ;; )
{
level waittill( "connected", player );
player setclientdvar( "r_dof_enable", 0 );
player setclientdvar( "r_lodBiasRigid", -1000 );
player setclientdvar( "r_lodBiasSkinned", -1000 );
player setclientdvar( "r_enablePlayerShadow", 1 );
player setclientdvar( "r_skyTransition", 1 );
player setclientdvar( "sm_sunquality", 2 );
player setclientdvar( "vc_fbm", "0 0 0 0" );
player setclientdvar( "vc_fsm", "1 1 1 1" );
player thread visual_fix();
player thread enable_night_mode();
}
}
enable_night_mode()
{
if( !isDefined( level.default_r_exposureValue ) )
level.default_r_exposureValue = getDvar( "r_exposureValue" );
if( !isDefined( level.default_r_lightTweakSunLight ) )
level.default_r_lightTweakSunLight = getDvar( "r_lightTweakSunLight" );
if( !isDefined( level.default_r_sky_intensity_factor0 ) )
level.default_r_sky_intensity_factor0 = getDvar( "r_sky_intensity_factor0" );
self setclientdvar( "r_filmUseTweaks", 1 );
self setclientdvar( "r_bloomTweaks", 1 );
self setclientdvar( "r_exposureTweak", 1 );
self setclientdvar( "vc_rgbh", "0.1 0 0.3 0" );
self setclientdvar( "vc_yl", "0 0 0.25 0" );
self setclientdvar( "vc_yh", "0.02 0 0.1 0" );
self setclientdvar( "vc_rgbl", "0.02 0 0.1 0" );
self setclientdvar( "r_exposureValue", 3.9 );
self setclientdvar( "r_lightTweakSunLight", 1 );
self setclientdvar( "r_sky_intensity_factor0", 0 );
if( level.script == "zm_buried" )
{
self setclientdvar( "r_exposureValue", 3.5 );
}
else if( level.script == "zm_tomb" )
{
self setclientdvar( "r_exposureValue", 4.25 );
}
else if( level.script == "zm_nuked" )
{
self setclientdvar( "r_exposureValue", 5.6 );
}
else if( level.script == "zm_highrise" )
{
self setclientdvar( "r_exposureValue", 3.9 );
}
}
disable_night_mode()
{
self notify( "disable_nightmode" );
self setclientdvar( "r_filmUseTweaks", 0 );
self setclientdvar( "r_bloomTweaks", 0 );
self setclientdvar( "r_exposureTweak", 0 );
self setclientdvar( "vc_rgbh", "0 0 0 0" );
self setclientdvar( "vc_yl", "0 0 0 0" );
self setclientdvar( "vc_yh", "0 0 0 0" );
self setclientdvar( "vc_rgbl", "0 0 0 0" );
self setclientdvar( "r_exposureValue", int( level.default_r_exposureValue ) );
self setclientdvar( "r_lightTweakSunLight", int( level.default_r_lightTweakSunLight ) );
self setclientdvar( "r_sky_intensity_factor0", int( level.default_r_sky_intensity_factor0 ) );
}
visual_fix()
{
level endon( "game_ended" );
self endon( "disconnect" );
self endon( "disable_nightmode" );
if( level.script == "zm_buried" )
{
while( getDvar( "r_sky_intensity_factor0" ) != 0 )
{
self setclientdvar( "r_lightTweakSunLight", 1 );
self setclientdvar( "r_sky_intensity_factor0", 0 );
wait 0.05;
}
}
else if( level.script == "zm_prison" )
{
while( getDvar( "r_lightTweakSunLight" ) != 0 )
{
for( i = getDvar( "r_lightTweakSunLight" ); i >= 0; i = ( i - 0.05 ) )
{
self setclientdvar( "r_lightTweakSunLight", i );
wait 0.05;
}
wait 0.05;
}
}
else return;
}