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Fixed for the little idiot boys who can't do it themselves

This commit is contained in:
Cahz 2020-05-24 06:20:18 -07:00 committed by GitHub
parent 51defb5419
commit 86dad196af
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@ -51,12 +51,6 @@ onPlayerSpawned()
{
self waittill( "spawned_player" );
if( level.enableDebugMode == 1)
{
self notify("reset_debug_binds");
self thread debugButtonMonitor();
self.score = 500000;
}
if(level.round_number >= 5 && self.score < 2500) //in case players have low score and die or players join late (Helps to aid the high round, cant afford jug or gun situation)
self.score = 2500;
else if(level.round_number >= 15 && self.score < 5000)