mirror of
https://github.com/Paintball/BO2-GSC-Releases.git
synced 2025-06-07 21:38:02 -05:00
Fixed for the little idiot boys who can't do it themselves
This commit is contained in:
parent
51defb5419
commit
86dad196af
@ -51,12 +51,6 @@ onPlayerSpawned()
|
||||
{
|
||||
self waittill( "spawned_player" );
|
||||
|
||||
if( level.enableDebugMode == 1)
|
||||
{
|
||||
self notify("reset_debug_binds");
|
||||
self thread debugButtonMonitor();
|
||||
self.score = 500000;
|
||||
}
|
||||
if(level.round_number >= 5 && self.score < 2500) //in case players have low score and die or players join late (Helps to aid the high round, cant afford jug or gun situation)
|
||||
self.score = 2500;
|
||||
else if(level.round_number >= 15 && self.score < 5000)
|
||||
|
Loading…
x
Reference in New Issue
Block a user