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Update main.gsc

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Cahz 2020-06-14 20:37:28 -07:00 committed by GitHub
parent 8f5c068762
commit aa4cf630c3
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@ -56,10 +56,7 @@ onPlayerSpawned()
else if(level.round_number >= 15 && self.score < 5000)
self.score = 5000;
wait 5;
//self EnableInvulnerability();
self giveWeapon("ray_gun_zm");
self SwitchToWeapon("ray_gun_zm");
//self thread ConnectMessages(); //just does the connect messages when you spawn in
self thread ConnectMessages(); //just does the connect messages when you spawn in
self thread initCustomPerksOnPlayer(); //checks mapname and if it should give PHD flopper automatically
}
}