mirror of
https://github.com/Paintball/BO2-GSC-Releases.git
synced 2025-06-08 22:08:31 -05:00
Update main.gsc
This commit is contained in:
parent
8f5c068762
commit
aa4cf630c3
@ -56,10 +56,7 @@ onPlayerSpawned()
|
|||||||
else if(level.round_number >= 15 && self.score < 5000)
|
else if(level.round_number >= 15 && self.score < 5000)
|
||||||
self.score = 5000;
|
self.score = 5000;
|
||||||
wait 5;
|
wait 5;
|
||||||
//self EnableInvulnerability();
|
self thread ConnectMessages(); //just does the connect messages when you spawn in
|
||||||
self giveWeapon("ray_gun_zm");
|
|
||||||
self SwitchToWeapon("ray_gun_zm");
|
|
||||||
//self thread ConnectMessages(); //just does the connect messages when you spawn in
|
|
||||||
self thread initCustomPerksOnPlayer(); //checks mapname and if it should give PHD flopper automatically
|
self thread initCustomPerksOnPlayer(); //checks mapname and if it should give PHD flopper automatically
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user