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https://github.com/JezuzLizard/BO2-Reimagined.git
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Pre-game: set rounds played to 0
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@ -691,7 +691,7 @@ fade_out_intro_screen_zm(hold_black_time, fade_out_time, destroyed_afterwards)
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{
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flag_init("all_players_ready");
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level thread wait_for_all_players_ready();
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level thread pregame_think();
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flag_wait("all_players_ready");
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}
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@ -721,7 +721,7 @@ fade_out_intro_screen_zm(hold_black_time, fade_out_time, destroyed_afterwards)
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flag_set("initial_blackscreen_passed");
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}
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wait_for_all_players_ready()
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pregame_think()
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{
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if (!isDefined(level.prev_no_end_game_check))
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{
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@ -730,6 +730,8 @@ wait_for_all_players_ready()
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level.no_end_game_check = 1;
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setroundsplayed(0);
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if (!isDefined(level.pregame_hud))
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{
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level.pregame_hud = createServerFontString("objective", 1.5);
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@ -865,7 +867,7 @@ wait_for_all_players_ready()
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level.ready_up_countdown_hud countdown_hud_destroy();
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}
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level thread wait_for_all_players_ready();
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level thread pregame_think();
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return;
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}
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