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Grief: revert revive push change
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@ -948,11 +948,6 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
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amount /= 4;
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}
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if(self maps/mp/zombies/_zm_laststand::is_reviving_any())
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{
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amount /= 2;
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}
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self setVelocity( amount * vdir );
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}
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