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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Set correct UI state in private match lobby

This commit is contained in:
Jbleezy
2024-06-04 23:50:14 -07:00
parent bdd18980fd
commit 1272bd6841
3 changed files with 17 additions and 13 deletions

View File

@ -209,8 +209,7 @@ CoD.MainLobby.OpenSoloLobby_Zombie = function(MainLobbyWidget, ClientInstance)
elseif CoD.MainLobby.OnlinePlayAvailable(MainLobbyWidget, ClientInstance) == 1 then
if CoD.MainLobby.IsControllerCountValid(MainLobbyWidget, ClientInstance.controller, 1) == 1 then
MainLobbyWidget.lobbyPane.body.lobbyList.maxLocalPlayers = 1
CoD.SwitchToPlayerMatchLobby(ClientInstance.controller)
Engine.PartyHostSetUIState(CoD.PARTYHOST_STATE_SELECTING_PLAYLIST)
-- CoD.SwitchToPlayerMatchLobby(ClientInstance.controller)
Dvar.party_maxplayers:set(1)
CoD.PlaylistCategoryFilter = CoD.Zombie.PLAYLIST_CATEGORY_FILTER_SOLOMATCH
CoD.PrivateGameLobby.InGameLobby = nil