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Meat powerup: fix zombies not going after meat stink player if thrown on them during protection

This commit is contained in:
Jbleezy
2023-03-25 02:30:00 -07:00
parent ca7deabb5d
commit 148dc4fb12
3 changed files with 3 additions and 0 deletions

View File

@ -2041,6 +2041,7 @@ player_revive_protection()
self endon("disconnect");
self endon("player_downed");
self endon("meat_grabbed");
self endon("meat_stink_player_start");
self thread player_revive_protection_timeout();

View File

@ -1119,6 +1119,7 @@ player_spawn_protection()
self endon("disconnect");
self endon("player_downed");
self endon("meat_grabbed");
self endon("meat_stink_player_start");
self thread player_spawn_protection_timeout();

View File

@ -403,6 +403,7 @@ meat_stink_player( who )
who thread meat_stink_ignoreme_think();
who thread meat_stink_player_create();
who notify( "meat_stink_player_start" );
who waittill_any_or_timeout( 30, "disconnect", "player_downed", "bled_out" );