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https://github.com/JezuzLizard/BO2-Reimagined.git
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Meat powerup: fix zombies not going after meat stink player if thrown on them during protection
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@ -2041,6 +2041,7 @@ player_revive_protection()
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self endon("disconnect");
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self endon("player_downed");
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self endon("meat_grabbed");
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self endon("meat_stink_player_start");
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self thread player_revive_protection_timeout();
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@ -1119,6 +1119,7 @@ player_spawn_protection()
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self endon("disconnect");
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self endon("player_downed");
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self endon("meat_grabbed");
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self endon("meat_stink_player_start");
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self thread player_spawn_protection_timeout();
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@ -403,6 +403,7 @@ meat_stink_player( who )
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who thread meat_stink_ignoreme_think();
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who thread meat_stink_player_create();
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who notify( "meat_stink_player_start" );
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who waittill_any_or_timeout( 30, "disconnect", "player_downed", "bled_out" );
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