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MOTD: remove grunge on key HUD

This commit is contained in:
Jbleezy 2024-01-29 14:34:40 -08:00
parent a23ca3285e
commit 17c250435c

View File

@ -147,9 +147,9 @@ CoD.QuestItemDisplay.AddPersistentIcon = function(f2_arg0)
f2_local3:setTopBottom(false, true, -CoD.QuestItemDisplay.IconSize, 0) f2_local3:setTopBottom(false, true, -CoD.QuestItemDisplay.IconSize, 0)
self:addElement(f2_local3) self:addElement(f2_local3)
CoD.CraftablesIcon.new(f2_local3, CoD.QuestItemDisplay.glowBackColor, CoD.QuestItemDisplay.glowFrontColor) CoD.CraftablesIcon.new(f2_local3, CoD.QuestItemDisplay.glowBackColor, CoD.QuestItemDisplay.glowFrontColor)
if f2_local3.grunge then -- if f2_local3.grunge then
f2_local3.grunge:setAlpha(CoD.CraftablesIcon.GrungeAlpha) -- f2_local3.grunge:setAlpha(CoD.CraftablesIcon.GrungeAlpha)
end -- end
local f2_local4 = LUI.UIImage.new() local f2_local4 = LUI.UIImage.new()
f2_local4:setLeftRight(true, true, 0, 0) f2_local4:setLeftRight(true, true, 0, 0)
f2_local4:setTopBottom(true, true, 0, 0) f2_local4:setTopBottom(true, true, 0, 0)