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https://github.com/JezuzLizard/BO2-Reimagined.git
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MOTD: laundry machine always spawns zombies
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@ -632,6 +632,8 @@
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* Decreased starting room doors cost from 1000 to 750
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* Decreased starting room doors cost from 1000 to 750
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* Opening one of the starting room doors no longer opens the other
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* Opening one of the starting room doors no longer opens the other
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* Brutus no longer spawns if no doors have been opened
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* Brutus no longer spawns if no doors have been opened
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* Activating the laundry machine always spawns zombies instead of Brutus
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* Players no longer respawn in the Acid Trap
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* Acid Trap: kills on any round (normally stops killing after round 158 on PC)
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* Acid Trap: kills on any round (normally stops killing after round 158 on PC)
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* Acid Trap: kills zombies instantly
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* Acid Trap: kills zombies instantly
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* Acid Trap: decreased player damage from 75% of max health to 50% of max health
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* Acid Trap: decreased player damage from 75% of max health to 50% of max health
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@ -639,7 +641,6 @@
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* Tower Trap: kills on any round in 1 shot
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* Tower Trap: kills on any round in 1 shot
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* Tower Trap (upgraded): kills on any round in 1-2 shots
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* Tower Trap (upgraded): kills on any round in 1-2 shots
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* Tower Trap (upgraded): stays upgraded until the end of the round
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* Tower Trap (upgraded): stays upgraded until the end of the round
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* Players no longer respawn in the Acid Trap
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* Zombies spawn in the Docks zone when in the Docks Gates zone
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* Zombies spawn in the Docks zone when in the Docks Gates zone
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* Zombies spawn in the Docks Gates zone when in the Docks zone
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* Zombies spawn in the Docks Gates zone when in the Docks zone
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* Quest: number pad only needs each number to be shocked once in order to complete
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* Quest: number pad only needs each number to be shocked once in order to complete
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@ -22,6 +22,35 @@
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#include maps\mp\zombies\_zm_clone;
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#include maps\mp\zombies\_zm_clone;
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#include maps\mp\zm_alcatraz_sq;
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#include maps\mp\zm_alcatraz_sq;
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dryer_zombies_thread()
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{
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n_zombie_count_min = 20;
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e_shower_zone = getent( "cellblock_shower", "targetname" );
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flag_wait( "dryer_cycle_active" );
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if ( level.zombie_total < n_zombie_count_min )
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level.zombie_total = n_zombie_count_min;
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while ( flag( "dryer_cycle_active" ) )
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{
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a_zombies_in_shower = [];
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a_zombies_in_shower = get_zombies_touching_volume( "axis", "cellblock_shower", undefined );
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if ( a_zombies_in_shower.size < n_zombie_count_min )
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{
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e_zombie = get_farthest_available_zombie( e_shower_zone );
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if ( isdefined( e_zombie ) && !isinarray( a_zombies_in_shower, e_zombie ) )
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{
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e_zombie notify( "zapped" );
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e_zombie thread dryer_teleports_zombie();
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}
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}
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wait 1;
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}
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}
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track_quest_status_thread()
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track_quest_status_thread()
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{
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{
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while ( true )
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while ( true )
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@ -32,6 +32,7 @@ main()
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replaceFunc(maps\mp\zm_alcatraz_gamemodes::init, scripts\zm\replaced\zm_alcatraz_gamemodes::init);
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replaceFunc(maps\mp\zm_alcatraz_gamemodes::init, scripts\zm\replaced\zm_alcatraz_gamemodes::init);
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replaceFunc(maps\mp\zm_alcatraz_utility::blundergat_upgrade_station, scripts\zm\replaced\zm_alcatraz_utility::blundergat_upgrade_station);
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replaceFunc(maps\mp\zm_alcatraz_utility::blundergat_upgrade_station, scripts\zm\replaced\zm_alcatraz_utility::blundergat_upgrade_station);
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replaceFunc(maps\mp\zm_alcatraz_utility::check_solo_status, scripts\zm\replaced\zm_alcatraz_utility::check_solo_status);
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replaceFunc(maps\mp\zm_alcatraz_utility::check_solo_status, scripts\zm\replaced\zm_alcatraz_utility::check_solo_status);
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replaceFunc(maps\mp\zm_alcatraz_sq::dryer_zombies_thread, scripts\zm\replaced\zm_alcatraz_sq::dryer_zombies_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::track_quest_status_thread, scripts\zm\replaced\zm_alcatraz_sq::track_quest_status_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::track_quest_status_thread, scripts\zm\replaced\zm_alcatraz_sq::track_quest_status_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::plane_boarding_thread, scripts\zm\replaced\zm_alcatraz_sq::plane_boarding_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::plane_boarding_thread, scripts\zm\replaced\zm_alcatraz_sq::plane_boarding_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::plane_flight_thread, scripts\zm\replaced\zm_alcatraz_sq::plane_flight_thread);
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replaceFunc(maps\mp\zm_alcatraz_sq::plane_flight_thread, scripts\zm\replaced\zm_alcatraz_sq::plane_flight_thread);
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