mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Meat powerup: increase move speed while holding the meat
This commit is contained in:
@ -415,7 +415,7 @@
|
|||||||
|
|
||||||
### Meat
|
### Meat
|
||||||
* All zombies go after player holding the meat
|
* All zombies go after player holding the meat
|
||||||
* 60% move speed while holding the meat
|
* 75% move speed while holding the meat
|
||||||
* Take 10 damage per second while holding the meat
|
* Take 10 damage per second while holding the meat
|
||||||
* Player who threw the meat can meat themself
|
* Player who threw the meat can meat themself
|
||||||
* Attracts zombies more consistently on ground
|
* Attracts zombies more consistently on ground
|
||||||
|
@ -160,7 +160,7 @@ meat_stink( who )
|
|||||||
who giveweapon( "item_meat_zm" );
|
who giveweapon( "item_meat_zm" );
|
||||||
who switchtoweapon( "item_meat_zm" );
|
who switchtoweapon( "item_meat_zm" );
|
||||||
who setweaponammoclip( "item_meat_zm", 1 );
|
who setweaponammoclip( "item_meat_zm", 1 );
|
||||||
who setMoveSpeedScale(0.6);
|
who setMoveSpeedScale(0.75);
|
||||||
who.ignoreme = 0;
|
who.ignoreme = 0;
|
||||||
level.meat_player = who;
|
level.meat_player = who;
|
||||||
level.meat_powerup = undefined;
|
level.meat_powerup = undefined;
|
||||||
|
Reference in New Issue
Block a user