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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-23 13:40:22 -05:00
Encounter: ammo used in last stand is removed on respawn
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@ -149,11 +149,14 @@ onplayerspawned()
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{
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self [[ level.givecustomcharacters ]]();
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}
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self giveweapon( "knife_zm" );
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if ( isDefined( level.onplayerspawned_restore_previous_weapons ) )
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{
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weapons_restored = self [[ level.onplayerspawned_restore_previous_weapons ]]();
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}
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else
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{
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self giveweapon( "knife_zm" );
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}
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if ( isDefined( weapons_restored ) && !weapons_restored || !isDefined( weapons_restored ) )
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{
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self give_start_weapon( 1 );
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