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Zombie Shield: remove zombie death explosion
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@ -1406,7 +1406,7 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon,
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return damage;
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}
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if (issubstr(weapon, "tazer_knuckles_zm") || weapon == "jetgun_zm")
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if (issubstr(weapon, "tazer_knuckles_zm") || weapon == "jetgun_zm" || weapon == "riotshield_zm")
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{
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self.knuckles_extinguish_flames = 1;
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}
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