mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 15:48:05 -05:00
Optimize playleaderdialogonplayer
This commit is contained in:
@ -1,6 +1,7 @@
|
||||
#include maps\mp\_utility;
|
||||
#include common_scripts\utility;
|
||||
#include maps\mp\zombies\_zm_utility;
|
||||
#include maps/mp/zombies/_zm_audio_announcer;
|
||||
|
||||
playleaderdialogonplayer( dialog, team, waittime )
|
||||
{
|
||||
@ -13,65 +14,28 @@ playleaderdialogonplayer( dialog, team, waittime )
|
||||
return;
|
||||
}
|
||||
}
|
||||
self.zmbdialogactive = 1;
|
||||
|
||||
if ( isDefined( self.zmbdialoggroups[ dialog ] ) )
|
||||
{
|
||||
group = dialog;
|
||||
dialog = self.zmbdialoggroups[ group ];
|
||||
self.zmbdialoggroups[ group ] = undefined;
|
||||
self.zmbdialoggroup = group;
|
||||
}
|
||||
|
||||
if ( level.allowzmbannouncer )
|
||||
{
|
||||
alias = game[ "zmbdialog" ][ "prefix" ] + "_" + game[ "zmbdialog" ][ dialog ];
|
||||
variant = self maps/mp/zombies/_zm_audio_announcer::getleaderdialogvariant( alias );
|
||||
variant = self getleaderdialogvariant( alias );
|
||||
|
||||
if ( !isDefined( variant ) )
|
||||
{
|
||||
full_alias = alias + "_" + "0";
|
||||
if ( level.script == "zm_prison" )
|
||||
{
|
||||
dialogType = strtok( game[ "zmbdialog" ][ dialog ], "_" );
|
||||
switch ( dialogType[ 0 ] )
|
||||
{
|
||||
case "powerup":
|
||||
full_alias = alias;
|
||||
break;
|
||||
case "grief":
|
||||
full_alias = alias + "_" + "0";
|
||||
break;
|
||||
default:
|
||||
full_alias = alias;
|
||||
}
|
||||
}
|
||||
full_alias = alias;
|
||||
}
|
||||
else
|
||||
{
|
||||
full_alias = alias + "_" + variant;
|
||||
}
|
||||
|
||||
self playlocalsound( full_alias );
|
||||
}
|
||||
|
||||
/*
|
||||
if ( isDefined( waittime ) )
|
||||
{
|
||||
wait waittime;
|
||||
}
|
||||
else
|
||||
{
|
||||
wait 4;
|
||||
}
|
||||
*/
|
||||
|
||||
self.zmbdialogactive = 0;
|
||||
self.zmbdialoggroup = "";
|
||||
if ( self.zmbdialogqueue.size > 0 && level.allowzmbannouncer )
|
||||
{
|
||||
nextdialog = self.zmbdialogqueue[0];
|
||||
for( i = 1; i < self.zmbdialogqueue.size; i++ )
|
||||
{
|
||||
self.zmbdialogqueue[ i - 1 ] = self.zmbdialogqueue[ i ];
|
||||
}
|
||||
self.zmbdialogqueue[ i - 1 ] = undefined;
|
||||
self thread playleaderdialogonplayer( nextdialog, team );
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user