mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 23:27:57 -05:00
Change revive bar color to blue
This commit is contained in:
@ -22,6 +22,7 @@
|
||||
* Health bar displayed on bottom left of screen
|
||||
* Current zone displayed on bottom left of screen
|
||||
* Bleedout bar displayed when downed
|
||||
* Changed revive bar color to blue
|
||||
|
||||
## Players
|
||||
* Unlimited sprint
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include scripts/zm/replaced/_zm;
|
||||
#include scripts/zm/replaced/_zm_playerhealth;
|
||||
#include scripts/zm/replaced/_zm_utility;
|
||||
#include scripts/zm/replaced/_zm_laststand;
|
||||
#include scripts/zm/replaced/_zm_weapons;
|
||||
#include scripts/zm/replaced/_zm_magicbox;
|
||||
#include scripts/zm/replaced/_zm_perks;
|
||||
@ -21,6 +22,7 @@ main()
|
||||
replaceFunc(maps/mp/zombies/_zm_playerhealth::playerhealthregen, scripts/zm/replaced/_zm_playerhealth::playerhealthregen);
|
||||
replaceFunc(maps/mp/zombies/_zm_utility::track_players_intersection_tracker, scripts/zm/replaced/_zm_utility::track_players_intersection_tracker);
|
||||
replaceFunc(maps/mp/zombies/_zm_utility::is_headshot, scripts/zm/replaced/_zm_utility::is_headshot);
|
||||
replaceFunc(maps/mp/zombies/_zm_laststand::revive_do_revive, scripts/zm/replaced/_zm_laststand::revive_do_revive);
|
||||
replaceFunc(maps/mp/zombies/_zm_weapons::get_upgraded_ammo_cost, scripts/zm/replaced/_zm_weapons::get_upgraded_ammo_cost);
|
||||
replaceFunc(maps/mp/zombies/_zm_weapons::makegrenadedudanddestroy, scripts/zm/replaced/_zm_weapons::makegrenadedudanddestroy);
|
||||
replaceFunc(maps/mp/zombies/_zm_magicbox::treasure_chest_move, scripts/zm/replaced/_zm_magicbox::treasure_chest_move);
|
||||
|
111
scripts/zm/replaced/_zm_laststand.gsc
Normal file
111
scripts/zm/replaced/_zm_laststand.gsc
Normal file
@ -0,0 +1,111 @@
|
||||
#include maps\mp\_utility;
|
||||
#include common_scripts\utility;
|
||||
#include maps\mp\zombies\_zm_utility;
|
||||
#include maps\mp\gametypes_zm\_hud_util;
|
||||
|
||||
revive_do_revive( playerbeingrevived, revivergun )
|
||||
{
|
||||
revivetime = 3;
|
||||
if ( self hasperk( "specialty_quickrevive" ) )
|
||||
{
|
||||
revivetime /= 2;
|
||||
}
|
||||
if ( self maps/mp/zombies/_zm_pers_upgrades_functions::pers_revive_active() )
|
||||
{
|
||||
revivetime *= 0.5;
|
||||
}
|
||||
timer = 0;
|
||||
revived = 0;
|
||||
playerbeingrevived.revivetrigger.beingrevived = 1;
|
||||
playerbeingrevived.revive_hud settext( &"ZOMBIE_PLAYER_IS_REVIVING_YOU", self );
|
||||
playerbeingrevived maps/mp/zombies/_zm_laststand::revive_hud_show_n_fade( 3 );
|
||||
playerbeingrevived.revivetrigger sethintstring( "" );
|
||||
if ( isplayer( playerbeingrevived ) )
|
||||
{
|
||||
playerbeingrevived startrevive( self );
|
||||
}
|
||||
if ( !isDefined( self.reviveprogressbar ) )
|
||||
{
|
||||
self.reviveprogressbar = self createprimaryprogressbar();
|
||||
self.reviveprogressbar.bar.color = (0.5, 0.5, 1);
|
||||
}
|
||||
if ( !isDefined( self.revivetexthud ) )
|
||||
{
|
||||
self.revivetexthud = newclienthudelem( self );
|
||||
}
|
||||
self thread maps/mp/zombies/_zm_laststand::laststand_clean_up_on_disconnect( playerbeingrevived, revivergun );
|
||||
if ( !isDefined( self.is_reviving_any ) )
|
||||
{
|
||||
self.is_reviving_any = 0;
|
||||
}
|
||||
self.is_reviving_any++;
|
||||
self thread maps/mp/zombies/_zm_laststand::laststand_clean_up_reviving_any( playerbeingrevived );
|
||||
self.reviveprogressbar updatebar( 0.01, 1 / revivetime );
|
||||
self.revivetexthud.alignx = "center";
|
||||
self.revivetexthud.aligny = "middle";
|
||||
self.revivetexthud.horzalign = "center";
|
||||
self.revivetexthud.vertalign = "bottom";
|
||||
self.revivetexthud.y = -113;
|
||||
if ( self issplitscreen() )
|
||||
{
|
||||
self.revivetexthud.y = -347;
|
||||
}
|
||||
self.revivetexthud.foreground = 1;
|
||||
self.revivetexthud.font = "default";
|
||||
self.revivetexthud.fontscale = 1.8;
|
||||
self.revivetexthud.alpha = 1;
|
||||
self.revivetexthud.color = ( 1, 1, 1 );
|
||||
self.revivetexthud.hidewheninmenu = 1;
|
||||
if ( self maps/mp/zombies/_zm_pers_upgrades_functions::pers_revive_active() )
|
||||
{
|
||||
self.revivetexthud.color = ( 0.5, 0.5, 1 );
|
||||
}
|
||||
self.revivetexthud settext( &"ZOMBIE_REVIVING" );
|
||||
self thread maps/mp/zombies/_zm_laststand::check_for_failed_revive( playerbeingrevived );
|
||||
while ( self maps/mp/zombies/_zm_laststand::is_reviving( playerbeingrevived ) )
|
||||
{
|
||||
wait 0.05;
|
||||
timer += 0.05;
|
||||
if ( self maps/mp/zombies/_zm_laststand::player_is_in_laststand() )
|
||||
{
|
||||
break;
|
||||
}
|
||||
else if ( isDefined( playerbeingrevived.revivetrigger.auto_revive ) && playerbeingrevived.revivetrigger.auto_revive == 1 )
|
||||
{
|
||||
break;
|
||||
}
|
||||
if ( timer >= revivetime )
|
||||
{
|
||||
revived = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( isDefined( self.reviveprogressbar ) )
|
||||
{
|
||||
self.reviveprogressbar destroyelem();
|
||||
}
|
||||
if ( isDefined( self.revivetexthud ) )
|
||||
{
|
||||
self.revivetexthud destroy();
|
||||
}
|
||||
if ( isDefined( playerbeingrevived.revivetrigger.auto_revive ) && playerbeingrevived.revivetrigger.auto_revive == 1 )
|
||||
{
|
||||
}
|
||||
else if ( !revived )
|
||||
{
|
||||
if ( isplayer( playerbeingrevived ) )
|
||||
{
|
||||
playerbeingrevived stoprevive( self );
|
||||
}
|
||||
}
|
||||
playerbeingrevived.revivetrigger sethintstring( &"ZOMBIE_BUTTON_TO_REVIVE_PLAYER" );
|
||||
playerbeingrevived.revivetrigger.beingrevived = 0;
|
||||
self notify( "do_revive_ended_normally" );
|
||||
self.is_reviving_any--;
|
||||
|
||||
if ( !revived )
|
||||
{
|
||||
playerbeingrevived thread maps/mp/zombies/_zm_laststand::checkforbleedout( self );
|
||||
}
|
||||
return revived;
|
||||
}
|
Reference in New Issue
Block a user