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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 23:27:57 -05:00

Change revive bar color to blue

This commit is contained in:
Jbleezy
2022-01-04 04:43:45 -08:00
parent def06b5904
commit 2b2bcb9923
3 changed files with 114 additions and 0 deletions

View File

@ -6,6 +6,7 @@
#include scripts/zm/replaced/_zm;
#include scripts/zm/replaced/_zm_playerhealth;
#include scripts/zm/replaced/_zm_utility;
#include scripts/zm/replaced/_zm_laststand;
#include scripts/zm/replaced/_zm_weapons;
#include scripts/zm/replaced/_zm_magicbox;
#include scripts/zm/replaced/_zm_perks;
@ -21,6 +22,7 @@ main()
replaceFunc(maps/mp/zombies/_zm_playerhealth::playerhealthregen, scripts/zm/replaced/_zm_playerhealth::playerhealthregen);
replaceFunc(maps/mp/zombies/_zm_utility::track_players_intersection_tracker, scripts/zm/replaced/_zm_utility::track_players_intersection_tracker);
replaceFunc(maps/mp/zombies/_zm_utility::is_headshot, scripts/zm/replaced/_zm_utility::is_headshot);
replaceFunc(maps/mp/zombies/_zm_laststand::revive_do_revive, scripts/zm/replaced/_zm_laststand::revive_do_revive);
replaceFunc(maps/mp/zombies/_zm_weapons::get_upgraded_ammo_cost, scripts/zm/replaced/_zm_weapons::get_upgraded_ammo_cost);
replaceFunc(maps/mp/zombies/_zm_weapons::makegrenadedudanddestroy, scripts/zm/replaced/_zm_weapons::makegrenadedudanddestroy);
replaceFunc(maps/mp/zombies/_zm_magicbox::treasure_chest_move, scripts/zm/replaced/_zm_magicbox::treasure_chest_move);

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@ -0,0 +1,111 @@
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\gametypes_zm\_hud_util;
revive_do_revive( playerbeingrevived, revivergun )
{
revivetime = 3;
if ( self hasperk( "specialty_quickrevive" ) )
{
revivetime /= 2;
}
if ( self maps/mp/zombies/_zm_pers_upgrades_functions::pers_revive_active() )
{
revivetime *= 0.5;
}
timer = 0;
revived = 0;
playerbeingrevived.revivetrigger.beingrevived = 1;
playerbeingrevived.revive_hud settext( &"ZOMBIE_PLAYER_IS_REVIVING_YOU", self );
playerbeingrevived maps/mp/zombies/_zm_laststand::revive_hud_show_n_fade( 3 );
playerbeingrevived.revivetrigger sethintstring( "" );
if ( isplayer( playerbeingrevived ) )
{
playerbeingrevived startrevive( self );
}
if ( !isDefined( self.reviveprogressbar ) )
{
self.reviveprogressbar = self createprimaryprogressbar();
self.reviveprogressbar.bar.color = (0.5, 0.5, 1);
}
if ( !isDefined( self.revivetexthud ) )
{
self.revivetexthud = newclienthudelem( self );
}
self thread maps/mp/zombies/_zm_laststand::laststand_clean_up_on_disconnect( playerbeingrevived, revivergun );
if ( !isDefined( self.is_reviving_any ) )
{
self.is_reviving_any = 0;
}
self.is_reviving_any++;
self thread maps/mp/zombies/_zm_laststand::laststand_clean_up_reviving_any( playerbeingrevived );
self.reviveprogressbar updatebar( 0.01, 1 / revivetime );
self.revivetexthud.alignx = "center";
self.revivetexthud.aligny = "middle";
self.revivetexthud.horzalign = "center";
self.revivetexthud.vertalign = "bottom";
self.revivetexthud.y = -113;
if ( self issplitscreen() )
{
self.revivetexthud.y = -347;
}
self.revivetexthud.foreground = 1;
self.revivetexthud.font = "default";
self.revivetexthud.fontscale = 1.8;
self.revivetexthud.alpha = 1;
self.revivetexthud.color = ( 1, 1, 1 );
self.revivetexthud.hidewheninmenu = 1;
if ( self maps/mp/zombies/_zm_pers_upgrades_functions::pers_revive_active() )
{
self.revivetexthud.color = ( 0.5, 0.5, 1 );
}
self.revivetexthud settext( &"ZOMBIE_REVIVING" );
self thread maps/mp/zombies/_zm_laststand::check_for_failed_revive( playerbeingrevived );
while ( self maps/mp/zombies/_zm_laststand::is_reviving( playerbeingrevived ) )
{
wait 0.05;
timer += 0.05;
if ( self maps/mp/zombies/_zm_laststand::player_is_in_laststand() )
{
break;
}
else if ( isDefined( playerbeingrevived.revivetrigger.auto_revive ) && playerbeingrevived.revivetrigger.auto_revive == 1 )
{
break;
}
if ( timer >= revivetime )
{
revived = 1;
break;
}
}
if ( isDefined( self.reviveprogressbar ) )
{
self.reviveprogressbar destroyelem();
}
if ( isDefined( self.revivetexthud ) )
{
self.revivetexthud destroy();
}
if ( isDefined( playerbeingrevived.revivetrigger.auto_revive ) && playerbeingrevived.revivetrigger.auto_revive == 1 )
{
}
else if ( !revived )
{
if ( isplayer( playerbeingrevived ) )
{
playerbeingrevived stoprevive( self );
}
}
playerbeingrevived.revivetrigger sethintstring( &"ZOMBIE_BUTTON_TO_REVIVE_PLAYER" );
playerbeingrevived.revivetrigger.beingrevived = 0;
self notify( "do_revive_ended_normally" );
self.is_reviving_any--;
if ( !revived )
{
playerbeingrevived thread maps/mp/zombies/_zm_laststand::checkforbleedout( self );
}
return revived;
}