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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Encounter: add better spawn fx and sound
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parent
486682e5c7
commit
2c077427d6
@ -39,17 +39,7 @@ init()
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precacheshader("white_waypoint_kill");
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precacheshader("white_waypoint_escort");
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if (level.script == "zm_prison")
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{
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level._effect["afterlife_teleport"] = loadfx("maps/zombie_alcatraz/fx_alcatraz_afterlife_zmb_tport");
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level.player_spawn_fx = "afterlife_teleport";
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level.player_spawn_sound = "zmb_afterlife_zombie_warp_in";
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}
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else
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{
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level.player_spawn_fx = "grenade_samantha_steal";
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level.player_spawn_sound = "zmb_spawn_powerup";
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}
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level._effect["human_disappears"] = loadfx("maps/zombie/fx_zmb_returned_spawn_puff");
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if (level.item_meat_name == "item_head_zm")
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{
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@ -700,8 +690,8 @@ on_player_bleedout()
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}
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self maps\mp\zombies\_zm::spectator_respawn();
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playfx(level._effect[level.player_spawn_fx], self.origin);
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playsoundatposition(level.player_spawn_sound, self.origin);
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playfx(level._effect["human_disappears"], self.origin);
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playsoundatposition("evt_appear_3d", self.origin);
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earthquake(0.5, 0.75, self.origin, 100);
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playrumbleonposition("explosion_generic", self.origin);
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}
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BIN
sound/zmb/level/zm_highrise/ww/ww_pop2.LN65.pc.snd.wav
Normal file
BIN
sound/zmb/level/zm_highrise/ww/ww_pop2.LN65.pc.snd.wav
Normal file
Binary file not shown.
@ -966,6 +966,7 @@ fly_betty_jump,raw\sound\mpl\betty\betty_trigger.LN65.pc.snd,,,,grp_explosion,32
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fly_betty_plant_npc,raw\sound\mpl\betty\betty_deploy.LN65.pc.snd,,,fly_gear_plant_npc,grp_foley,4639,5840,,200,500,500,default,default,allon,allon,3,oldest,8,oldest,29497,36043,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,6553,,snp_foley,3d,0,25,50,11653,25,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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fly_betty_plant_plr,raw\sound\mpl\betty\betty_deploy.LN65.pc.snd,,,fly_gear_plant_plr,grp_foley,4639,5840,,200,500,500,default,default,allon,allon,3,oldest,8,oldest,29497,36043,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,6553,,snp_foley,3d,0,25,50,11653,25,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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fly_fire_select_button,raw\sound\wpn\assault\m16\reload\fly_m16_button.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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evt_appear_3d,raw\sound\zmb\level\zm_highrise\ww\ww_pop2.LN65.pc.snd,,,,grp_hdrfx,5840,5840,,450,1775,1775,default,default,allon,allon,8,priority,8,oldest,32767,32767,,95,100,63,-1,,loaded,nonlooping,volume,-1,0,655,,snp_scripted_moment,3d,0,0,0,0,0,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
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mus_fire_sale_rich,raw\sound\mus\zombie\firesale\omnov001l_1.SL50.pc.snd,,,,grp_music,16461,16461,,125,625,750,default,default,allon,allon,10,priority,8,oldest,32767,32767,,90,95,127,-1,,streamed,looping,volume,-1,0,36,,snp_vehicle_interior,3d,0,25,175,46395,51,,no,yes,none,0,,,,no,0,0,0,,yes,yes,0,0,,yes,no,bus_reference,
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mus_zmb_secret_song_a7x_carry_on,raw\sound\mus\zombie\egg\a7x\carry_on.SN65.pc.snd,,,,grp_music,32845,32845,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,streamed,nonlooping,volume,-1,0,0,,snp_x2,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,no,yes,1,1,,yes,yes,bus_reference,
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mus_zmb_secret_song_skrillex_try_it_out,raw\sound\mus\zombie\egg\skrillex\try_it_out.SN65.pc.snd,,,,grp_music,32845,32845,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,streamed,nonlooping,volume,-1,0,0,,snp_x2,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,no,yes,1,1,,yes,yes,bus_reference,
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