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EMP Grenade: fix EMP'ing certain items at any range
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@ -22,7 +22,7 @@ emp_detonate(grenade)
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return;
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}
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level notify( "emp_detonate" );
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level notify( "emp_detonate", origin, emp_radius );
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self thread maps/mp/zombies/_zm_weap_emp_bomb::emp_detonate_zombies( grenade_origin, grenade_owner );
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if ( isDefined( level.custom_emp_detonate ) )
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