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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Remove self function parameter
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@ -807,8 +807,8 @@ player_damage_override( einflictor, eattacker, idamage, idflags, smeansofdeath,
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}
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return finaldamage;
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}
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solo_death = is_solo_death( self, players );
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non_solo_death = is_non_solo_death( self, players, count );
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solo_death = self is_solo_death( players );
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non_solo_death = self is_non_solo_death( players, count );
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if ( ( solo_death || non_solo_death ) && !is_true( level.no_end_game_check ) )
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{
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level notify( "stop_suicide_trigger" );
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@ -866,7 +866,7 @@ player_damage_override( einflictor, eattacker, idamage, idflags, smeansofdeath,
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}
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}
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is_solo_death( self, players )
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is_solo_death( players )
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{
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if ( players.size == 1 && flag( "solo_game" ) )
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{
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@ -896,7 +896,7 @@ is_solo_death( self, players )
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return 0;
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}
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is_non_solo_death( self, players, count )
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is_non_solo_death( players, count )
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{
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if ( count > 1 || players.size == 1 && !flag( "solo_game" ) )
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{
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