mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-25 22:50:28 -05:00
Town: moved Tombstone machine
This commit is contained in:
@ -156,6 +156,7 @@
|
|||||||
|
|
||||||
#### Town
|
#### Town
|
||||||
* Moved Stamin-Up to its location on Tranzit
|
* Moved Stamin-Up to its location on Tranzit
|
||||||
|
* Moved Tombstone Soda to the laundry room front door
|
||||||
|
|
||||||
#### Farm
|
#### Farm
|
||||||
* Zombies now spawn in the Center zone when in the Barn zone
|
* Zombies now spawn in the Center zone when in the Barn zone
|
||||||
|
@ -165,7 +165,7 @@ post_all_players_spawned()
|
|||||||
level thread transit_add_tombstone_machine_solo();
|
level thread transit_add_tombstone_machine_solo();
|
||||||
level thread transit_power_local_electric_doors_globally();
|
level thread transit_power_local_electric_doors_globally();
|
||||||
|
|
||||||
level thread town_add_tombstone_machine_solo();
|
level thread town_move_tombstone_machine();
|
||||||
|
|
||||||
level thread depot_grief_link_nodes();
|
level thread depot_grief_link_nodes();
|
||||||
|
|
||||||
@ -3482,18 +3482,13 @@ transit_add_tombstone_machine_solo()
|
|||||||
maps/mp/zombies/_zm_power::add_powered_item( maps/mp/zombies/_zm_power::perk_power_on, ::perk_power_off, maps/mp/zombies/_zm_power::perk_range, maps/mp/zombies/_zm_power::cost_low_if_local, 0, powered_on, use_trigger );
|
maps/mp/zombies/_zm_power::add_powered_item( maps/mp/zombies/_zm_power::perk_power_on, ::perk_power_off, maps/mp/zombies/_zm_power::perk_range, maps/mp/zombies/_zm_power::cost_low_if_local, 0, powered_on, use_trigger );
|
||||||
}
|
}
|
||||||
|
|
||||||
town_add_tombstone_machine_solo()
|
town_move_tombstone_machine()
|
||||||
{
|
{
|
||||||
if (!(!is_classic() && level.scr_zm_map_start_location == "town"))
|
if (!(!is_classic() && level.scr_zm_map_start_location == "town"))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!flag("solo_game"))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
perk_struct = undefined;
|
perk_struct = undefined;
|
||||||
structs = getstructarray("zm_perk_machine", "targetname");
|
structs = getstructarray("zm_perk_machine", "targetname");
|
||||||
foreach (struct in structs)
|
foreach (struct in structs)
|
||||||
@ -3513,23 +3508,37 @@ town_add_tombstone_machine_solo()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
level waittill( "tombstone_removed" ); // wait until inital machine is removed
|
// delete old machine
|
||||||
|
vending_triggers = getentarray( "zombie_vending", "targetname" );
|
||||||
|
for (i = 0; i < vending_trigger.size; i++)
|
||||||
|
{
|
||||||
|
trig = vending_triggers[i];
|
||||||
|
if (IsDefined(trig.script_noteworthy) && trig.script_noteworthy == "specialty_scavenger")
|
||||||
|
{
|
||||||
|
trig.clip delete();
|
||||||
|
trig.machine delete();
|
||||||
|
trig.bump delete();
|
||||||
|
trig delete();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// spawn new machine
|
// spawn new machine
|
||||||
use_trigger = spawn( "trigger_radius_use", perk_struct.origin + vectorScale( ( 0, 0, 1 ), 30 ), 0, 40, 70 );
|
origin = (1852, -825, -56);
|
||||||
|
angles = (0, 180, 0);
|
||||||
|
use_trigger = spawn( "trigger_radius_use", origin + vectorScale( ( 0, 0, 1 ), 30 ), 0, 40, 70 );
|
||||||
use_trigger.targetname = "zombie_vending";
|
use_trigger.targetname = "zombie_vending";
|
||||||
use_trigger.script_noteworthy = perk_struct.script_noteworthy;
|
|
||||||
use_trigger triggerignoreteam();
|
use_trigger triggerignoreteam();
|
||||||
perk_machine = spawn( "script_model", perk_struct.origin );
|
perk_machine = spawn( "script_model", origin );
|
||||||
perk_machine.angles = perk_struct.angles;
|
perk_machine.angles = angles;
|
||||||
perk_machine setmodel( perk_struct.model );
|
perk_machine setmodel( perk_struct.model );
|
||||||
bump_trigger = spawn( "trigger_radius", perk_struct.origin + AnglesToRight(perk_struct.angles) * 32, 0, 35, 32 );
|
bump_trigger = spawn( "trigger_radius", origin + AnglesToRight(angles) * 32, 0, 35, 32 );
|
||||||
bump_trigger.script_activated = 1;
|
bump_trigger.script_activated = 1;
|
||||||
bump_trigger.script_sound = "zmb_perks_bump_bottle";
|
bump_trigger.script_sound = "zmb_perks_bump_bottle";
|
||||||
bump_trigger.targetname = "audio_bump_trigger";
|
bump_trigger.targetname = "audio_bump_trigger";
|
||||||
bump_trigger thread maps/mp/zombies/_zm_perks::thread_bump_trigger();
|
bump_trigger thread maps/mp/zombies/_zm_perks::thread_bump_trigger();
|
||||||
collision = spawn( "script_model", perk_struct.origin, 1 );
|
collision = spawn( "script_model", origin, 1 );
|
||||||
collision.angles = perk_struct.angles;
|
collision.angles = angles;
|
||||||
collision setmodel( "zm_collision_perks1" );
|
collision setmodel( "zm_collision_perks1" );
|
||||||
collision.script_noteworthy = "clip";
|
collision.script_noteworthy = "clip";
|
||||||
collision disconnectpaths();
|
collision disconnectpaths();
|
||||||
@ -3556,6 +3565,13 @@ town_add_tombstone_machine_solo()
|
|||||||
perk_machine.targetname = "vending_tombstone";
|
perk_machine.targetname = "vending_tombstone";
|
||||||
bump_trigger.script_string = "tombstone_perk";
|
bump_trigger.script_string = "tombstone_perk";
|
||||||
|
|
||||||
|
// wait until inital machine is removed
|
||||||
|
flag_wait( "initial_blackscreen_passed" );
|
||||||
|
wait 0.05;
|
||||||
|
|
||||||
|
// wait until after to set script_noteworthy so new machine isn't removed
|
||||||
|
use_trigger.script_noteworthy = perk_struct.script_noteworthy;
|
||||||
|
|
||||||
level thread maps/mp/zombies/_zm_perks::turn_tombstone_on();
|
level thread maps/mp/zombies/_zm_perks::turn_tombstone_on();
|
||||||
use_trigger thread maps/mp/zombies/_zm_perks::vending_trigger_think();
|
use_trigger thread maps/mp/zombies/_zm_perks::vending_trigger_think();
|
||||||
use_trigger thread maps/mp/zombies/_zm_perks::electric_perks_dialog();
|
use_trigger thread maps/mp/zombies/_zm_perks::electric_perks_dialog();
|
||||||
|
Reference in New Issue
Block a user