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XPR-50: replace Barrett M82A1
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@ -1570,6 +1570,15 @@ weapon_changes()
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add_zombie_weapon("mk48_zm", "mk48_upgraded_zm", &"WEAPON_MK48", 1000, "wpck_rpd", "", undefined, 1);
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}
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if (isdefined(level.zombie_weapons["barretm82_zm"]))
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{
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level.zombie_weapons["barretm82_zm"].is_in_box = 0;
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include_weapon("as50_zm");
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include_weapon("as50_upgraded_zm", 0);
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add_zombie_weapon("as50_zm", "as50_upgraded_zm", &"WEAPON_AS50", 1000, "wpck_m82a1", "", undefined, 1);
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}
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if (level.script == "zm_transit" || level.script == "zm_nuked" || level.script == "zm_highrise" || level.script == "zm_prison")
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{
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level.zombie_lethal_grenade_player_init = "sticky_grenade_zm";
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