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https://github.com/JezuzLizard/BO2-Reimagined.git
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Search & Rezurrect: remove sudden death
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@ -484,7 +484,6 @@
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* Win rounds by getting all enemy players down
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* Win rounds by getting all enemy players down
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* Win 3 rounds to win the game
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* Win 3 rounds to win the game
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* Tie round if both teams die within 5 seconds of eachother
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* Tie round if both teams die within 5 seconds of eachother
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* Sudden death after 5 minute round (all players lose 100 health)
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* Players start each round with at least 10000 points
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* Players start each round with at least 10000 points
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* Enemies remaining audio and text displays when enemy players down instead of when enemy players bleed out
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* Enemies remaining audio and text displays when enemy players down instead of when enemy players bleed out
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* Enemies remaining text is removed when new text is displayed
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* Enemies remaining text is removed when new text is displayed
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@ -67,7 +67,6 @@ init()
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level thread remove_round_number();
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level thread remove_round_number();
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level thread unlimited_zombies();
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level thread unlimited_zombies();
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level thread unlimited_powerups();
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level thread unlimited_powerups();
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level thread sudden_death();
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level thread remove_status_icons_on_intermission();
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level thread remove_status_icons_on_intermission();
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level thread all_voice_on_intermission();
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level thread all_voice_on_intermission();
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level thread spawn_bots();
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level thread spawn_bots();
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@ -2780,7 +2779,7 @@ spawn_bots()
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level waittill( "connected", player );
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level waittill( "connected", player );
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wait 5;
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wait 1;
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level.bots = [];
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level.bots = [];
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