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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-02 10:00:27 -05:00

Buried: add offsets to buildable wallbuys

This commit is contained in:
Jbleezy
2024-01-11 03:07:45 -08:00
parent 3905637981
commit 3ccbbda064
3 changed files with 26 additions and 4 deletions

View File

@ -14,6 +14,9 @@ init()
prepare_chalk_weapon_list()
{
level.buildable_wallbuy_weapons = [];
level.buildable_wallbuy_weapon_models = [];
level.buildable_wallbuy_weapon_angles = [];
level.buildable_wallbuy_weapon_offsets = [];
if (getdvar("ui_zm_mapstartlocation") == "maze")
{
@ -43,8 +46,16 @@ prepare_chalk_weapon_list()
level.buildable_wallbuy_weapons[5] = "870mcs_zm";
}
level.buildable_wallbuy_weapon_models = [];
level.buildable_wallbuy_weapon_angles = [];
level.buildable_wallbuy_weapon_offsets["vector_zm"] = (2, 0, 0);
level.buildable_wallbuy_weapon_offsets["an94_zm"] = (4, 0, 0);
level.buildable_wallbuy_weapon_offsets["pdw57_zm"] = (10, 0, 0);
level.buildable_wallbuy_weapon_offsets["svu_zm"] = (8, 0, 0);
level.buildable_wallbuy_weapon_offsets["tazer_knuckles_zm"] = (0, 0, 0);
level.buildable_wallbuy_weapon_offsets["870mcs_zm"] = (3, 0, 0);
level.buildable_wallbuy_weapon_offsets["saritch_zm"] = (3, 0, 0);
level.buildable_wallbuy_weapon_offsets["ballista_zm"] = (0, 0, 0);
level.buildable_wallbuy_weapon_offsets["beretta93r_zm"] = (8, 0, 0);
level.buildable_wallbuy_weapon_offsets["lsat_zm"] = (8, 0, 0);
foreach (buildable_wallbuy_weapon in level.buildable_wallbuy_weapons)
{