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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-12 08:08:00 -05:00

Perks: remove blur after drinking

This commit is contained in:
Jbleezy
2023-05-04 00:17:37 -07:00
parent 36432e8505
commit 3d3ae3fa03
2 changed files with 2 additions and 4 deletions

View File

@ -54,7 +54,7 @@
* Changed health regeneration rate to 100 health per second (normally fully restored health in 0.5 seconds) * Changed health regeneration rate to 100 health per second (normally fully restored health in 0.5 seconds)
* Fall damage no longer increases when max health is increased * Fall damage no longer increases when max health is increased
* Added blood fx when at or below 20% health * Added blood fx when at or below 20% health
* Removed blur when getting damaged * Removed blur after getting damaged
* Removed shellshock from explosive damage * Removed shellshock from explosive damage
* No longer killed when landing on top of another player * No longer killed when landing on top of another player
* Ignored by zombies for 1 second after being revived * Ignored by zombies for 1 second after being revived
@ -307,6 +307,7 @@
## Perks ## Perks
* Removed perk limit * Removed perk limit
* Removed blur after drinking
* No longer deactivated if the perk machine is powered off * No longer deactivated if the perk machine is powered off
* Added high qualty perk icons to all maps * Added high qualty perk icons to all maps

View File

@ -374,9 +374,6 @@ give_perk( perk, bought )
{ {
self delay_thread( 1.5, maps\mp\zombies\_zm_audio::perk_vox, perk ); self delay_thread( 1.5, maps\mp\zombies\_zm_audio::perk_vox, perk );
} }
self setblur( 4, 0.1 );
wait 0.1;
self setblur( 0, 0.1 );
self notify( "perk_bought" ); self notify( "perk_bought" );
} }
self perk_set_max_health_if_jugg( perk, 1, 0 ); self perk_set_max_health_if_jugg( perk, 1, 0 );