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https://github.com/JezuzLizard/BO2-Reimagined.git
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Perks: remove blur after drinking
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@ -54,7 +54,7 @@
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* Changed health regeneration rate to 100 health per second (normally fully restored health in 0.5 seconds)
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* Changed health regeneration rate to 100 health per second (normally fully restored health in 0.5 seconds)
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* Fall damage no longer increases when max health is increased
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* Fall damage no longer increases when max health is increased
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* Added blood fx when at or below 20% health
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* Added blood fx when at or below 20% health
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* Removed blur when getting damaged
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* Removed blur after getting damaged
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* Removed shellshock from explosive damage
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* Removed shellshock from explosive damage
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* No longer killed when landing on top of another player
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* No longer killed when landing on top of another player
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* Ignored by zombies for 1 second after being revived
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* Ignored by zombies for 1 second after being revived
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@ -307,6 +307,7 @@
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## Perks
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## Perks
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* Removed perk limit
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* Removed perk limit
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* Removed blur after drinking
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* No longer deactivated if the perk machine is powered off
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* No longer deactivated if the perk machine is powered off
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* Added high qualty perk icons to all maps
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* Added high qualty perk icons to all maps
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@ -374,9 +374,6 @@ give_perk( perk, bought )
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{
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{
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self delay_thread( 1.5, maps\mp\zombies\_zm_audio::perk_vox, perk );
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self delay_thread( 1.5, maps\mp\zombies\_zm_audio::perk_vox, perk );
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}
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}
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self setblur( 4, 0.1 );
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wait 0.1;
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self setblur( 0, 0.1 );
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self notify( "perk_bought" );
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self notify( "perk_bought" );
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}
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}
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self perk_set_max_health_if_jugg( perk, 1, 0 );
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self perk_set_max_health_if_jugg( perk, 1, 0 );
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