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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Screechers: fixed Bowie Knife being 1 melee kill
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@ -82,6 +82,9 @@ post_all_players_spawned()
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zone_changes();
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zone_changes();
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screecher_spawner_changes();
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screecher_remove_near_miss();
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electric_trap_always_kill();
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electric_trap_always_kill();
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jetgun_disable_explode_overheat();
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jetgun_disable_explode_overheat();
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@ -104,9 +107,6 @@ post_all_players_spawned()
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level thread transit_power_local_electric_doors_globally();
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level thread transit_power_local_electric_doors_globally();
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level thread screecher_decrease_health();
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level thread screecher_remove_near_miss();
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level thread town_move_staminup_machine();
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level thread town_move_staminup_machine();
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level thread prison_auto_refuel_plane();
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level thread prison_auto_refuel_plane();
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@ -1156,7 +1156,7 @@ screecher_remove_near_miss()
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level.near_miss = 2;
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level.near_miss = 2;
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}
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}
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screecher_decrease_health()
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screecher_spawner_changes()
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{
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{
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level.screecher_spawners = getentarray( "screecher_zombie_spawner", "script_noteworthy" );
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level.screecher_spawners = getentarray( "screecher_zombie_spawner", "script_noteworthy" );
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array_thread( level.screecher_spawners, ::add_spawn_function, ::screecher_prespawn_decrease_health );
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array_thread( level.screecher_spawners, ::add_spawn_function, ::screecher_prespawn_decrease_health );
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@ -1164,7 +1164,7 @@ screecher_decrease_health()
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screecher_prespawn_decrease_health()
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screecher_prespawn_decrease_health()
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{
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{
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self.player_score = 15;
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self.player_score = 12;
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}
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}
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transit_power_local_electric_doors_globally()
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transit_power_local_electric_doors_globally()
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