mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 23:27:57 -05:00
MOTD: fix buildable table locked hint string showing cost twice
MOTD: fix locked hint string not showing on Blundergat Upgrade buildable table
This commit is contained in:
@ -491,6 +491,7 @@
|
||||
* Grief: added Smoke Grenades to the Mystery Box
|
||||
* Grief: added Richtofen's Head meat powerup model
|
||||
* Fixed being able to hit a death barrier when jumping off the Upper Docks
|
||||
* Fixed locked hint string not showing on Blundergat Upgrade buildable table
|
||||
|
||||
#### Docks
|
||||
* Added Grief game mode
|
||||
|
@ -71,7 +71,7 @@ init()
|
||||
level thread maps\mp\zombies\_zm_ai_brutus::get_brutus_interest_points();
|
||||
|
||||
level.custom_perk_validation = maps\mp\zombies\_zm_ai_brutus::check_perk_machine_valid;
|
||||
level.custom_craftable_validation = maps\mp\zombies\_zm_ai_brutus::check_craftable_table_valid;
|
||||
level.custom_craftable_validation = ::check_craftable_table_valid;
|
||||
level.custom_plane_validation = maps\mp\zombies\_zm_ai_brutus::check_plane_valid;
|
||||
}
|
||||
|
||||
@ -179,6 +179,51 @@ setup_interaction_matrix()
|
||||
}
|
||||
}
|
||||
|
||||
craftable_table_lock()
|
||||
{
|
||||
self endon( "death" );
|
||||
table_struct = self.priority_item;
|
||||
|
||||
if ( !isdefined( table_struct ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
craftable_table = table_struct get_trigger_for_craftable();
|
||||
int_struct = level.interaction_types["craftable_table"];
|
||||
craftable_table.lock_fx = spawn( "script_model", table_struct.origin );
|
||||
craftable_table.lock_fx.angles = table_struct.angles;
|
||||
craftable_table.lock_fx = offset_fx_struct( int_struct, craftable_table.lock_fx );
|
||||
craftable_table.lock_fx setmodel( "tag_origin" );
|
||||
playfxontag( level._effect["brutus_lockdown_lg"], craftable_table.lock_fx, "tag_origin" );
|
||||
craftable_table.lock_fx playsound( "zmb_ai_brutus_clang" );
|
||||
craftable_table.is_locked = 1;
|
||||
craftable_table.locked_cost = get_scaling_lock_cost( "craftable_table", craftable_table );
|
||||
craftable_table.hint_string = get_lock_hint_string( craftable_table.locked_cost );
|
||||
|
||||
if ( !isdefined( craftable_table.equipname ) )
|
||||
{
|
||||
craftable_table sethintstring( craftable_table.hint_string );
|
||||
}
|
||||
|
||||
if ( isdefined( craftable_table.targetname ) && craftable_table.targetname == "blundergat_upgrade" )
|
||||
{
|
||||
level.lockdown_track["craft_kit"] = 1;
|
||||
|
||||
t_upgrade = getent( "blundergat_upgrade", "targetname" );
|
||||
t_upgrade.is_locked = 1;
|
||||
t_upgrade sethintstring( craftable_table.hint_string );
|
||||
}
|
||||
|
||||
if ( isdefined( craftable_table.weaponname ) && craftable_table.weaponname == "alcatraz_shield_zm" )
|
||||
{
|
||||
level.lockdown_track["craft_shield"] = 1;
|
||||
}
|
||||
|
||||
level notify( "brutus_locked_object" );
|
||||
self.priority_item = undefined;
|
||||
}
|
||||
|
||||
brutus_find_flesh()
|
||||
{
|
||||
self endon( "death" );
|
||||
|
@ -611,7 +611,7 @@ craftabletrigger_update_prompt( player )
|
||||
{
|
||||
can_use = self.stub craftablestub_update_prompt( player );
|
||||
|
||||
if (can_use && is_true(self.stub.crafted))
|
||||
if (can_use && is_true(self.stub.crafted) && !is_true(self.stub.is_locked))
|
||||
{
|
||||
self sethintstring( self.stub.hint_string, " [Cost: " + self.stub.cost + "]" );
|
||||
}
|
||||
|
Reference in New Issue
Block a user