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Meat powerup: fix stationary damage over time happening when player no longer has Meat

This commit is contained in:
Jbleezy
2024-01-05 22:54:58 -08:00
parent 5137ba3780
commit 440ce85e3d

View File

@ -256,8 +256,12 @@ meat_damage_over_time()
{
level endon("end_game");
level endon("meat_thrown");
level endon("meat_grabbed");
self endon("disconnect");
self endon("player_downed");
self endon("bled_out");
self endon("spawned_player");
self endon("meat_stink_player_end");
time_zero_speed = 0;