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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-20 20:20:30 -05:00
Die Rise: fix elevator loop sound not stopping
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@ -277,6 +277,28 @@ elevator_initial_wait( elevator, minwait, maxwait, delaybeforeleaving )
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wait 0.05;
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}
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elevator_move_sound()
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{
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self playsound( "zmb_elevator_ding" );
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wait 0.4;
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if ( !is_true( self.is_moving ) )
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{
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return;
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}
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self playsound( "zmb_elevator_ding" );
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self playsound( "zmb_elevator_run_start" );
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self playloopsound( "zmb_elevator_run", 0.5 );
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self waittill( "movedone" );
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self stoploopsound( 0.5 );
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self playsound( "zmb_elevator_run_stop" );
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self playsound( "zmb_elevator_ding" );
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}
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faller_location_logic()
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{
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wait 1;
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