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Quick Revive: remove increased health regen rate
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@ -136,9 +136,7 @@
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### Quick Revive
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* No longer automatically powered on in solo
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* Increased cost in solo from 500 to 1500
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* Decreases normal health regeneration delay from 2 seconds to 1.5 seconds
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* Decreases low health regeneration delay from 4 seconds to 3 seconds
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* Increases health regeneration rate from 100 health per second to 125 health per second
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* Decreases health regeneration delay by 25%
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### Speed Cola
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* Aim twice as fast
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@ -63,7 +63,6 @@ playerhealthregen()
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if (self hasPerk("specialty_quickrevive"))
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{
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regenrate *= 1.25;
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regularregendelay *= 0.75;
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longregendelay *= 0.75;
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}
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