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Bouncing Betty: replace Claymore on Origins
Claymore: increase explosion radius Move certain vars to not exceed canonical string table limit
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@ -28,6 +28,7 @@ main()
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replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_exit, scripts\zm\replaced\_zm_ai_avogadro::avogadro_exit);
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replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_damage_func, scripts\zm\replaced\_zm_ai_avogadro::avogadro_damage_func);
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replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_spawning_logic, scripts\zm\replaced\_zm_ai_screecher::screecher_spawning_logic);
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replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_attacking, scripts\zm\replaced\_zm_ai_screecher::screecher_attacking);
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replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_melee_damage, scripts\zm\replaced\_zm_ai_screecher::screecher_melee_damage);
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replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_detach, scripts\zm\replaced\_zm_ai_screecher::screecher_detach);
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replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_cleanup, scripts\zm\replaced\_zm_ai_screecher::screecher_cleanup);
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@ -62,6 +63,9 @@ main()
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init()
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{
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level.explode_overheated_jetgun = 0;
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level.unbuild_overheated_jetgun = 0;
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level.take_overheated_jetgun = 1;
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::transit_special_weapon_magicbox_check;
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level.can_revive = ::can_revive;
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