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Die Rise: add escape pod call sound

This commit is contained in:
Jbleezy
2023-04-21 18:57:54 -07:00
parent b4fbae4856
commit 4f001e9e59

View File

@ -383,6 +383,8 @@ escape_pod_call_think()
who maps\mp\zombies\_zm_score::minus_to_player_score( self.cost );
play_sound_at_pos( "purchase", self.origin );
self playsound( "zmb_buildable_complete" );
self trigger_off();
self maps\mp\zm_highrise_buildables::onuseplantobject_escapepodkey( who );