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Pad empty lines around blocks
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@ -57,6 +57,7 @@ tomahawk_attack_zombies( m_tomahawk, a_zombies )
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}
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n_attack_limit = m_tomahawk.n_grenade_charge_power - 1;
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if ( a_zombies.size <= n_attack_limit )
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n_attack_limit = a_zombies.size;
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