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https://github.com/JezuzLizard/BO2-Reimagined.git
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Optimize Electric Trap timer reset on destroy
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@ -82,10 +82,23 @@ electrictrapdecay( weapon )
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}
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}
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etrap_destroy()
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cleanupoldtrap()
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{
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maps/mp/zombies/_zm_equipment::equipment_disappear_fx( self.weapon.origin, undefined, self.weapon.angles );
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self.electrictrap_health = undefined;
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if ( isDefined( self.buildableelectrictrap ) )
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{
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if ( isDefined( self.buildableelectrictrap.stub ) )
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{
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thread maps/mp/zombies/_zm_unitrigger::unregister_unitrigger( self.buildableelectrictrap.stub );
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self.buildableelectrictrap.stub = undefined;
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}
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self.buildableelectrictrap delete();
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self.electrictrap_health = undefined;
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}
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if ( isDefined( level.electrap_sound_ent ) )
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{
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level.electrap_sound_ent delete();
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level.electrap_sound_ent = undefined;
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}
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}
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etrap_choke()
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