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Containment: move objective waypoint shader down

This commit is contained in:
Jbleezy
2023-03-09 18:57:26 -08:00
parent 5f11a2a9ac
commit 525515fa3e

View File

@ -2588,7 +2588,7 @@ containment_think()
}
player.obj_waypoint.x = 0;
player.obj_waypoint.y = 100;
player.obj_waypoint.y = 140;
player.obj_waypoint.z = 0;
player.obj_waypoint setShader("waypoint_revive", getDvarInt("waypointIconWidth"), getDvarInt("waypointIconHeight"));
}