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https://github.com/JezuzLizard/BO2-Reimagined.git
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Tranzit: remove link_nodes (doesn't work)
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@ -266,30 +266,6 @@ cornfield_spawn_path_nodes()
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{
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spawn_path_node(origin, (0, 0, 0));
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}
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nodes1 = getNodesInRadius( (7040, -128, -196), 64, 0, 512, "Path" );
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nodes2 = getNodesInRadius( (7040, -896, -196), 64, 0, 512, "Path" );
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foreach (node1 in nodes1)
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{
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foreach (node2 in nodes2)
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{
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link_nodes(node1, node2);
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link_nodes(node2, node1);
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}
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}
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nodes1 = getNodesInRadius( (7168, -128, -196), 64, 0, 512, "Path" );
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nodes2 = getNodesInRadius( (7168, -896, -196), 64, 0, 512, "Path" );
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foreach (node1 in nodes1)
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{
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foreach (node2 in nodes2)
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{
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link_nodes(node1, node2);
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link_nodes(node2, node1);
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}
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}
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}
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path_exploit_fixes()
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