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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-27 15:40:34 -05:00

Acid Gat: stuck zombie counts as a kill

This commit is contained in:
Jbleezy
2023-03-22 20:37:21 -07:00
parent fc01c1512d
commit 5a41b3b0a9
3 changed files with 23 additions and 0 deletions

View File

@ -14,6 +14,7 @@
#include scripts\zm\replaced\_zm_craftables;
#include scripts\zm\replaced\_zm_riotshield_prison;
#include scripts\zm\replaced\_zm_weap_riotshield_prison;
#include scripts\zm\replaced\_zm_weap_blundersplat;
main()
{
@ -32,6 +33,7 @@ main()
replaceFunc(maps\mp\zombies\_zm_riotshield_prison::trackriotshield, scripts\zm\replaced\_zm_riotshield_prison::trackriotshield);
replaceFunc(maps\mp\zombies\_zm_weap_riotshield_prison::init, scripts\zm\replaced\_zm_weap_riotshield_prison::init);
replaceFunc(maps\mp\zombies\_zm_weap_riotshield_prison::player_damage_shield, scripts\zm\replaced\_zm_weap_riotshield_prison::player_damage_shield);
replaceFunc(maps\mp\zombies\_zm_weap_blundersplat::_titus_target_animate_and_die, scripts\zm\replaced\_zm_weap_blundersplat::_titus_target_animate_and_die);
replaceFunc(maps\mp\zombies\_zm_zonemgr::manage_zones, ::manage_zones);
}