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Race: players retain perks
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@ -599,6 +599,7 @@
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* Starts at round 1
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* Starts at round 1
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* Round increments every 30 seconds (up to round 20)
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* Round increments every 30 seconds (up to round 20)
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* Players respawn after being down for 10 seconds
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* Players respawn after being down for 10 seconds
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* Players retain perks
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#### Containment
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#### Containment
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* Gain score by being the team with the most players alive in the containment zone
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* Gain score by being the team with the most players alive in the containment zone
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@ -720,7 +720,7 @@ grief_onplayerconnect()
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self.killsdenied = 0;
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self.killsdenied = 0;
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self.captures = 0;
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self.captures = 0;
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if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zcontainment" || level.scr_zm_ui_gametype_obj == "zmeat")
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if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zrace" || level.scr_zm_ui_gametype_obj == "zcontainment" || level.scr_zm_ui_gametype_obj == "zmeat")
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{
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{
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self._retain_perks = 1;
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self._retain_perks = 1;
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}
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}
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